With growing complexity in Unity projects and its lack of proper MonoDevelop & Visual Studio integration, maintaining code quality and preventing regression can become a major problem.
With the TestStar extension for Unity its finally possible to overcome these through Unit Testing your code but also your scenes.
Visual Scripting is a growing branch of interest also in the creation of interactive software and games. While it initially especially bloomed on the art creation front with node based procedural texture and shader generation, its also more and more attempting to drive the interaction and code of applications.
But will it really allow you to code your games visually?